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Showing posts from February, 2021

story board

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Gantt chart

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  Here I have created a brief gannt chart to show what tasks need to be completed and who would take charge over those tasks. I will evaluate the accuracy to which I followed this gantt chart weekly and add that to my final evaluation at the end of this project. This not only helps me know what needs to be done and when it is scheduled to  be completed by, but it also allows me to evaluate my time management skills and consistently make changes to better my work ethic and use my time as wisely as possible. 

Initial research

 Client brief and the purpose given to achieve: Fruit Bowl Tech is a start up tech communications company operating from Milton Keynes (UK). Their  function is the production of mobile and desktop apps that allow business clients along with friends and family to share, explore and converse remotely as though they are together in the same room. Whilst they were originally aimed at the tech and business sector, they wish to appeal to families and friends. They wish to be perceived as friendly approachable and essential. They have a new product they are wishing to release; a mobile and web based app that allows global collaboration and communication, allowing for people to communicate with family members from anywhere, the app also can be used to discover new relatives and as a whole works as a modern, interactive family tree. Further, the app lets you create pages about alive or deceased family members, sharing images, documents and even stories. The documentation is made about you and r

Analysis of 3 promotional videos

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Nintendo Switch: Two brothers AD  The purpose of this advertisement is to promote the Nintendo Switch gaming console. It does this by suggesting the idea that nintendo brings people together, even two brothers who never get along and using nostalgia to appeal to older generations. It does this through use of sound, camera and lighting, shot types, editing and misce-en-scene. Genre tropes: how are they/aren't followed Within this advertisement, nintendo, along with many other console brands, use subtle references to games and owned and created by them,so as to show their products. Nintendo puts heavy emphasis on nostalgia and how their past products effected their target audience reminding them that their products have been accepted well from their beginning. An example of this is the scene where it shows the two brothers throughout theirs lives using past products and this being the only time they get along. Where as companies such as Xbox put more emphasis on the mystery behind th